﻿//=======================================================
// 作者：KingSley
// 描述：
//=======================================================
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using UnityEngine.SceneManagement;

namespace Facade
{
    public class Facad
    {
        public void Init()
        {
            BagSystem bs = new BagSystem();
            bs.Init();
            foreach(string BagObjectString in bs.BagObject)
            {
                Debug.Log(BagObjectString);
            }
        }
    }
}